UX / UI Design

A website or app can look flawless and still drive its users away. Experience design looks at what really happens: where users hesitate, when they abandon the form, why they cannot find the button that seems perfectly visible to you. We work from these observations, mocking up and then testing with real users before a single line of code is written.

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How we work

What we do

We start by observing what exists: session recordings, conversion funnels, feedback from customer service. This data reveals the real problems, which are often different from what you imagine. The mock-ups come next, tested with users before development.

  1. 1

    Research and analysis of what exists

    Study of current journeys, conversion statistics and user feedback to identify real points of friction.

  2. 2

    Information architecture

    Content and features organised according to the user's logic, not your internal org chart.

  3. 3

    Wireframes

    Greyscale functional mock-ups, to validate the structure without being distracted by aesthetics.

  4. 4

    Interactive prototype and testing

    A clickable prototype is tested with a few representative users, which reveals most of the problems.

  5. 5

    Final design and design system

    Application of your visual identity and creation of a library of reusable components.

Tools

Tech stack & tools

The technologies and platforms we use for this type of assignment.

  • Figma
  • Adobe XD
  • Maze
  • Hotjar
  • Notion

Methodology

Test early, on a prototype, with five users: that is enough to reveal the vast majority of usability problems, and far cheaper than fixing them after development.

Deliverables

What's included

A detailed list of what you receive at the end of the assignment.

  • Analysis of existing journeys and statistics
  • Documented information architecture
  • Wireframes of all key screens
  • Clickable interactive prototype
  • User testing with a written report
  • Final mock-ups applying your identity
  • Design system with reusable components
  • Specifications for developers

Indicative timeline: 4 to 8 weeks depending on the number of screens and test cycles

Our commitments

Why choose us

Fix before you build

A problem found on a mock-up costs ten times less than a fix after development.

Decisions based on observation

User testing replaces internal debates of opinion with observed facts.

A lasting design system

Your future pages stay consistent because the components are defined once and for all.

Built-in accessibility

Contrast, touch target sizes and keyboard navigation are considered from the design stage.

Pricing

Our packages

Indicative prices, adjusted after we discuss your project.

Essential

from €890

Journey redesign

  • Analysis of what exists
  • Wireframes of 5 screens
  • Final mock-ups
  • Written recommendations
  • Figma files delivered
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Custom

from €5,000

Complete product

  • Unlimited screens
  • Several test cycles
  • Complete design system
  • Development support
  • Post-launch follow-up
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All our prices are indicative. Contact us for a free personalised quote.

Go further

Relevant industries

The industries for which this service is most often used.

Fashion & Luxury

Premium digital experiences for demanding brands.

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Frequently asked questions

Service FAQ

UX is about the journey and the logic: can people easily find what they are looking for? UI is about the look: colours, typography, components. A good project handles both, in that order.

Yes, it is a well-established finding in usability research: five representative testers reveal about 80% of the major problems. Beyond that, you mostly see repetition.

Yes, and it is common: reorganising a form or simplifying a checkout improves conversions without touching the visual identity.

Yes, we can go on to build it. The mock-ups are also delivered with specifications that your own technical team can use.

By comparing before and after on specific indicators: form completion rate, cart abandonment rate, number of contact requests.

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